//-------------------------------
// Cicada explosion effect
//-------------------------------
class ONSDualACDeathExp extends Emitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=50.000000)
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.300000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=3
        DetailMode=DM_SuperHigh
        StartLocationRange=(X=(Max=-80.000000))
        StartLocationShape=PTLS_All
        SphereRadiusRange=(Min=32.000000,Max=32.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.750000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
        InitialParticlesPerSecond=60000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=1.000000,Max=1.200000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter0'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter1
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=6
        StartLocationOffset=(Z=50.000000)
        StartLocationRange=(X=(Min=-200.000000,Max=100.000000))
        StartLocationShape=PTLS_All
        SphereRadiusRange=(Min=32.000000,Max=32.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        InitialParticlesPerSecond=4000.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.400000,Max=0.600000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter1'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter2
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=4
        StartLocationOffset=(Z=50.000000)
        StartLocationRange=(X=(Min=50.000000,Max=-200.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=20.000000))
        SphereRadiusRange=(Min=32.000000,Max=64.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=0.100000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        InitialParticlesPerSecond=5000.000000
        Texture=Texture'ExplosionTex.Framed.exp2_frames'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.600000,Max=0.800000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter2'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=5
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=2
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=16.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.800000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'AW-2004Particles.Weapons.SmokePanels2'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter3'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter4
        UseColorScale=True
        RespawnDeadParticles=False
        Disabled=True
        Backup_Disabled=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=192,G=192,R=192))
        ColorScale(1)=(RelativeTime=0.600000,Color=(B=128,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=12
        DetailMode=DM_SuperHigh
        StartLocationRange=(X=(Min=-4.000000,Max=4.000000),Y=(Min=-4.000000,Max=4.000000),Z=(Min=-4.000000,Max=4.000000))
        AddLocationFromOtherEmitter=5
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=16.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        InitialParticlesPerSecond=14.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter4'

    Begin Object Class=MeshEmitter Name=MeshEmitter0
        StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris2'
        UseMeshBlendMode=False
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        MaxParticles=6
        DetailMode=DM_High
        StartLocationOffset=(Z=50.000000)
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=12.000000,Max=30.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=0.500000),Y=(Max=0.500000),Z=(Max=2.000000))
        StartSizeRange=(X=(Min=0.500000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000))
        StartVelocityRadialRange=(Min=-300.000000,Max=-800.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(5)=MeshEmitter'MeshEmitter0'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter5
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=192,G=192,R=192))
        ColorScale(1)=(RelativeTime=0.600000,Color=(B=128,G=128,R=128))
        MaxParticles=12
        DetailMode=DM_SuperHigh
        StartLocationRange=(X=(Min=-4.000000,Max=4.000000),Y=(Min=-4.000000,Max=4.000000),Z=(Min=-4.000000,Max=4.000000))
        AddLocationFromOtherEmitter=8
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=16.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=0.300000,RelativeSize=0.800000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        InitialParticlesPerSecond=14.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter5'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter6
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=5
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=8
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=16.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.250000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'AW-2004Particles.Weapons.SmokePanels2'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(7)=SpriteEmitter'SpriteEmitter6'

    Begin Object Class=MeshEmitter Name=MeshEmitter1
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Cicada.Cicada_TailRudder'
        UseMeshBlendMode=False
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        MaxParticles=1
        DetailMode=DM_High
        StartLocationOffset=(X=-200.000000,Z=50.000000)
        UseRotationFrom=PTRS_Actor
        SpinCCWorCW=(Y=0.000000)
        SpinsPerSecondRange=(Y=(Min=1.000000,Max=1.000000))
        StartSizeRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=-1.000000,Max=-1.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=-500.000000,Max=-1000.000000),Z=(Min=500.000000,Max=800.000000))
        StartVelocityRadialRange=(Min=-300.000000,Max=-800.000000)
    End Object
    Emitters(8)=MeshEmitter'MeshEmitter1'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter7
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=5
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=11
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.800000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'AW-2004Particles.Weapons.SmokePanels2'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(9)=SpriteEmitter'SpriteEmitter7'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter8
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=192,G=192,R=192))
        ColorScale(1)=(RelativeTime=0.600000,Color=(B=128,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=12
        DetailMode=DM_SuperHigh
        StartLocationRange=(X=(Min=-4.000000,Max=4.000000),Y=(Min=-4.000000,Max=4.000000),Z=(Min=-4.000000,Max=4.000000))
        AddLocationFromOtherEmitter=11
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=0.200000,RelativeSize=0.800000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        InitialParticlesPerSecond=14.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(10)=SpriteEmitter'SpriteEmitter8'

    Begin Object Class=MeshEmitter Name=MeshEmitter2
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Cicada.Cicada_FanHousing'
        UseMeshBlendMode=False
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        DetailMode=DM_High
        StartLocationOffset=(X=-155.000000,Y=90.000000,Z=50.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=0.500000),Y=(Max=0.500000),Z=(Max=2.000000))
        StartSizeRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=-1.000000,Max=-1.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=150.000000,Max=150.000000),Y=(Min=300.000000,Max=300.000000))
        StartVelocityRadialRange=(Min=-600.000000,Max=-800.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(11)=MeshEmitter'MeshEmitter2'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter9
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=5
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=14
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.800000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=70.000000,Max=70.000000))
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'AW-2004Particles.Weapons.SmokePanels2'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(12)=SpriteEmitter'SpriteEmitter9'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter10
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=192,G=192,R=192))
        ColorScale(1)=(RelativeTime=0.600000,Color=(B=128,G=128,R=128))
        MaxParticles=12
        DetailMode=DM_SuperHigh
        StartLocationRange=(X=(Min=-4.000000,Max=4.000000),Y=(Min=-4.000000,Max=4.000000),Z=(Min=-4.000000,Max=4.000000))
        AddLocationFromOtherEmitter=14
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=0.300000,RelativeSize=0.800000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=70.000000,Max=70.000000))
        InitialParticlesPerSecond=14.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(13)=SpriteEmitter'SpriteEmitter10'

    Begin Object Class=MeshEmitter Name=MeshEmitter3
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Cicada.Cicada_FanHousing'
        UseMeshBlendMode=False
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        AlphaTest=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255))
        FadeOutStartTime=0.500000
        MaxParticles=1
        DetailMode=DM_High
        StartLocationOffset=(X=-155.000000,Y=-90.000000,Z=45.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=1.000000,Max=3.000000))
        StartSpinRange=(X=(Min=0.500000,Max=0.500000))
        StartSizeRange=(X=(Min=0.600000,Max=0.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(X=(Min=-100.000000,Max=-150.000000),Y=(Min=-500.000000,Max=-500.000000))
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(14)=MeshEmitter'MeshEmitter3'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter11
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=28
        DetailMode=DM_SuperHigh
        StartLocationOffset=(Z=70.000000)
        StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-100.000000,Max=100.000000))
        SphereRadiusRange=(Max=6.000000)
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=64.000000
        Texture=Texture'ExplosionTex.Framed.exp2_frames'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.400000,Max=0.500000)
        InitialDelayRange=(Min=0.050000,Max=0.050000)
    End Object
    Emitters(15)=SpriteEmitter'SpriteEmitter11'

    Begin Object Class=MeshEmitter Name=MeshEmitter4
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Cicada.Cicada_BellyTurret'
        RenderTwoSided=True
        UseParticleColor=True
        UseCollision=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1800.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        DetailMode=DM_High
        SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=0.250000,Max=1.000000))
        StartSizeRange=(X=(Min=0.600000,Max=0.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000))
    End Object
    Emitters(16)=MeshEmitter'MeshEmitter4'

    Begin Object Class=MeshEmitter Name=MeshEmitter5
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Cicada.Cicada_FanBlade'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-400.000000)
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=15
        DetailMode=DM_SuperHigh
        StartLocationOffset=(X=-155.000000,Y=-95.000000,Z=55.000000)
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=8.000000,Max=8.000000)
        SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.500000,Max=2.000000)
        InitialDelayRange=(Min=0.150000,Max=0.150000)
        StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-800.000000,Max=300.000000),Z=(Max=200.000000))
        StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
        VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
    End Object
    Emitters(17)=MeshEmitter'MeshEmitter5'

    Begin Object Class=MeshEmitter Name=MeshEmitter6
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Cicada.Cicada_FanBlade'
        RenderTwoSided=True
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
        ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=15
        DetailMode=DM_SuperHigh
        StartLocationOffset=(X=-155.000000,Y=90.000000,Z=30.000000)
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=8.000000,Max=8.000000)
        SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=0.500000),Z=(Min=0.500000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.500000,Max=2.000000)
        InitialDelayRange=(Min=0.150000,Max=0.150000)
        StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-30.000000,Max=1000.000000),Z=(Min=50.000000,Max=200.000000))
        StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
        VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
    End Object
    Emitters(18)=MeshEmitter'MeshEmitter6'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter24
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=12
        AddLocationFromOtherEmitter=16
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=70.000000,Max=70.000000))
        InitialParticlesPerSecond=16.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.400000,Max=0.400000)
    End Object
    Emitters(19)=SpriteEmitter'SpriteEmitter24'
    AutoDestroy=true
    bNoDelete=false
}